Singletons in Lua
Since learning Lua and playing around with Corona and as it is not a very OOP language and is very script based, even more so that javascript, I felt like having a go at trying to see if it was possible to: Structure my projects in a class based way to make them seem more [...]
New year – new challenges
OK with the dawn of a new year - don't worry no reflective blog post here I think it is about time to dust off the cob webs with this blog and dedicate some time to not only blogging but also to my site which has been much neglected over the last 6 months due [...]
My two part Flixel game tutorial now up on Active.tutsplus
A few weeks ago after messing around with the Flixel game engine I created a tutorial for active.tutsplus.com. The video tute took quite a lot of planning and recording and was finally broken into two parts, each split into four sections and totalling 2 hours and 20 minutes. I tried to include as much as [...]


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