Archive for the ‘Flash Player 10’ Category

FDT Flash player 10 target path tip

I have seen loads of posts and tips across the net with regards to using FDT to code in your AS3 projects and how to make it target Flash player 10 when using the Flex SDK 3.4. All seem to recommend going to the run dialog and assigning a compiler argument to tell the compiler [...]

3D Snow in Flash player 10

Well, I have been really busy lately working on various projects (to be posted here soon hopefully) and as this is my first post in a while I thought why not keep in tune with the current season and make it a festive one.
As the new Flash player 10 enables the use of 3D space [...]

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